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grimhaven
7 snippets stored for this repo
}
}
// guns rule, just do straight damage none of that pussy modify
// for skill crap. BLAM BLAM!
if(dynamic_cast<const TGun *>(wielded)){
return wepDam/2;
void TChest::lowCheck()
{
#if 0
// this is retarded
if (canWear(ITEM_TAKE)) {
vlogf(LOG_LOW, format("Chest (%s:%d) set takeable. Removing take flag.") %
getName() % objVnum());
if ((int) (ptr - buf) >= (int) sizeof(buf)) {
vlogf(LOG_MISC, "SHIT! buf overflow!");
vlogf(LOG_BUG, "buf overflow");
job->john->doAction("", CMD_SNEER);
job->john->doSay("Get the hell away from me you skank ghetto whore!");
break;
job->john->doAction("", CMD_DROOL);
job->john->doSay("Me Tarzan, you cheap whore.");
break;
"You dive softly into the water, lessening the impact.\n\r",
"$n dives into the waters from above, lucky bastard!!",
"You slam into the water, well there goes the childhood memories.\n\r",
act("You poison $N with your stab!",
FALSE, tThief, NULL, tSucker, TO_CHAR);
act("You begin to feel strange, that bastard $n just poisoned you!",
FALSE, tThief, NULL, tSucker, TO_VICT);
act("$N gets a strange look on their face, apparently they are now poisoned!",
FALSE, tThief, NULL, tSucker, TO_NOTVICT);