Repositories (1)

PiecewiseImageReaderWriter
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this.playerID = playerID;
	}

	// The following horse shit is for backwards compatibility with the old, retarded method of storing heatmap data
	public static HeatmapNew convertOldHeatmapToNew(Heatmap oldStyle, long userId) {
		HeatmapNew newStyle = new HeatmapNew(userId);
		for (int x = 0; x < HEATMAP_WIDTH; x++) {